Mid June catchup

Let's talk a bit!

6/15/20261 min read

These two videos kind of cover some of the more recent content I've put out, as you can see the worldwalker universe YT channel is now getting consistent uploads (one every 5-7 days.) I'm trying to (somewhat) keep my streaming and stuff separate from my dev work, I just think it's better that way - but of course sometimes they're still going to mingle (such as having similar assets, music, etc - and obviously onstream I talk about what I work one.) The basic idea is to have people who want to watch just my worldbuilding stuff have their own hub for that, since in reality that's my true passion beyond just playing games onstream. We'll have another post going up in July - keep an eye out!

With how busy things have been, I think it's finally worth taking a step back and doing a small blog post. We already actually did a June recap elsewhere, which I'll post here. I won't talk too much more as at the start of July, we'll be doing another video going over all the additions that happened this month (which there's been a lot) as well as new content, the new worldwalkeruniverse YT channel and more! For now, the video is down below - give it a watch. I also as of today uploaded an unreal engine 5 dev log where I go over the way I'm making certain enemies work within the constraints of the UE5 character class.

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